[ITEMDEF i_brana_war]
DEFNAME=i_brana_war
ID=i_moongate_red
NAME=Pokud vstoupis stanes se Warriorem!
ON=@Create
color=00026
ATTR=attr_static
ON=@Step
SRC.PLOT2=00 // odstranění všeho u postavy

SRC.PLOT1=00
SRC.COLOR=
SRC.TITLE.REMOVE
SRC.TAG.RACE.REMOVE
SRC.FINDLAYER(1).REMOVE
SRC.FINDLAYER(2).REMOVE
SRC.FINDLAYER(3).REMOVE
SRC.FINDLAYER(4).REMOVE
SRC.FINDLAYER(5).REMOVE
SRC.FINDLAYER(6).REMOVE
SRC.FINDLAYER(7).REMOVE
SRC.FINDLAYER(8).REMOVE
SRC.FINDLAYER(9).REMOVE
SRC.FINDLAYER(10).REMOVE
SRC.FINDLAYER(11).REMOVE
SRC.FINDLAYER(12).REMOVE
SRC.FINDLAYER(13).REMOVE
SRC.FINDLAYER(14).REMOVE
SRC.FINDLAYER(15).REMOVE
SRC.FINDLAYER(16).REMOVE
SRC.FINDLAYER(17).REMOVE
SRC.FINDLAYER(18).REMOVE
SRC.FINDLAYER(19).REMOVE
SRC.FINDLAYER(20).REMOVE
SRC.FINDLAYER(21).REMOVE
SRC.FINDLAYER(22).REMOVE
SRC.FINDLAYER(23).REMOVE
SRC.FINDLAYER(24).REMOVE
SRC.FINDLAYER(25).REMOVE
SRC.FINDLAYER(26).REMOVE
SRC.FINDLAYER(27).REMOVE
SRC.FINDLAYER(28).REMOVE
SRC.FINDLAYER(29).REMOVE
SRC.SKILLCLASS=Warrior //skill clas u tebe ranger
SRC.TITLE=”The Warrior”
SRC.OSKIN=083ea
SRC.COLOR=083ea
SRC.FOOD=15
SRC.STR=150
SRC.INT=50
SRC.DEX=100
SRC.ALLSKILLS=0
SRC.ANATOMY=0
SRC.ARMSLORE=200
SRC.PARRYING=300
SRC.HEALING=100
SRC.Magery=150
SRC.TACTICS=300
SRC.SWORDSMANSHIP=300
SRC.MACEFIGHTING=300
SRC.FENCING=300
SRC.NEWITEM=i_hair_short //veci co bude mit na sobe
SRC.ACT.EQUIP
SRC.NEWITEM=i_robe
SRC.ACT.COLOR=00036
SRC.ACT.EQUIP
SRC.NEWITEM=01410
SRC.ACT.EQUIP
SRC.NEWITEM=01411
SRC.ACT.EQUIP
SRC.NEWITEM=01412
SRC.ACT.EQUIP
SRC.NEWITEM=01413
SRC.ACT.EQUIP
SRC.NEWITEM=01414
SRC.ACT.EQUIP
SRC.NEWITEM=01415
SRC.ACT.EQUIP
SRC.NEWITEM=i_katana
SRC.ACT.EQUIP
SRC.NEWITEM=i_dagger //veci v baglu nech to takto je to az
SRC.ACT.BOUNCE //na booku
SRC.NEWITEM=i_bandage,50
SRC.ACT.BOUNCE
SRC.NEWITEM=i_gold,2500
SRC.ACT.BOUNCE
SRC.NEWITEM=i_spellbook_war
SRC.ACT.BOUNCE
SRC.NEWITEM=0f7a,50
SRC.ACT.BOUNCE
SRC.NEWITEM=0f7b,50
SRC.ACT.BOUNCE
SRC.NEWITEM=0f7c,50
SRC.ACT.BOUNCE
SRC.NEWITEM=0f7d,50
SRC.ACT.BOUNCE
SRC.NEWITEM=0f85,50
SRC.ACT.BOUNCE
SRC.NEWITEM=0f86,50
SRC.ACT.BOUNCE
SRC.NEWITEM=0f84,50
SRC.ACT.BOUNCE
SRC.NEWITEM=0f88,50
SRC.ACT.BOUNCE
SRC.NEWITEM=0f8c,50
SRC.ACT.BOUNCE
SRC.NEWITEM=0f8d,50
SRC.ACT.BOUNCE
SRC.GO=1495,1629,10 // go britain
SRC.FIX
SRC.SYSMESSAGE Nyni jsi Warrior, <SRC>.
SRC.SYSMESSAGE Vitej do sveta Elstante!
CATEGORY=Brany
SUBSECTION=Warrior
DESCRIPTION=Warrior’s gate
///////////////////////////////////SPELLBOOK///////////////////
[ITEMDEF I_SPELLBOOK_WAR]
ID=0efa
NAME=Warrior’s spellbook
TYPE=T_SPELLBOOK
WEIGHT=1
LAYER=1
ON=@Create
COLOR=00000
ATTR=attr_magic|attr_newbie //kouzla vypsany ze spheretable_x.scp
ADDSPELL s_magic_arrow
ADDSPELL s_night_sight
CATEGORY=Elstante
SUBSECTION=Spellbooks
DESCRIPTION=Warrior’s spellbook
ON=@DClick //kdo ji muze pouzivat u tebe renger
IF (<src>=warrior)
else
SRC.MESSAGE Nejsi Warrior!
return 1
end if
//////////////////////////////EVENT/////////////////////////
[SKILLCLASS Warrior]
NAME=Warrior
STATSUM=300
SKILLSUM=10000.0
STR=150 //max str
INT=50 //max int
DEX=100 //max dex
Alchemy=30
Anatomy=100.0 //max hodnoty jednotlivich skillu
ItemID=100.0
ArmsLore=100.0
Parrying=100.0
Begging=30.0
Blacksmithing=0.0
Bowcraft=0.0
Peacemaking=30.0
Camping=50.0
Carpentry=0.0
Cartography=0.0
Cooking=30.0
DetectingHidden=80.0
Enticement=30.0
EvaluatingIntel=0.0
Healing=80.0
Fishing=100.0
Forensics=0.0
Herding=30.0
Hiding=80.0
Provocation=0.0
Inscription=0.0
LockPicking=0.0
Magery=30.0
MagicResistance=30.0
Tactics=100.0
Snooping=0.0
Musicianship=100.0
Poisoning=50.0
Archery=0.0
SpiritSpeak=100.0
Stealing=50.0
Tailoring=0.0
Taming=0.0
TasteID=40.0
Tinkering=0.0
Tracking=50.0
Veterinary=0.0
Swordsmanship=100.0
Macefighting=100.0
Fencing=100.0
Wrestling=100.0
Lumberjacking=100.0
Mining=100.0
Meditation=30.0
Stealth=0.0
RemoveTrap=0.0
Necromancy=0.0
ON=@ItemEquip ///veci co nemuze nosit
IF <src>==T_WEAPON_BOW
src.sysmessage Nemuzes pouzivat Luky!
src.act.unequip
endif
Tohle neni spatny. jen sem musel zprovoznit sferu 55i a maka t o jen to musim dneska donastavit

ale uz sem se i vyspal
